On the corner of 15th Street and Dalzelle in Detroit, Michigan lie the ruins of a building once held in high esteem. Once known as Michigan Central Station, the majestic ruins of this thirteen story train depot seem in a state of perpetual neglect. This blog is a documentation of my senior project entitled, "15th & Dalzelle". I plan to recreate the main sections of Michigan Central Station in an explorable, interactive environment. Updates soon!
Tuesday, December 11, 2012
waiting room in UDK
Finally got pieces in the waiting room. Still need to make an unholy amount of decals (graffiti and such) for the walls and floors, as well as debris chunks here and there. Here's what I have:
Wednesday, December 5, 2012
Monday, December 3, 2012
progress (mental ray)
Even though it's completely useless for my overall project, I continue to attempt mental ray renders. I spent a while getting the lights and shadows to work the right way, and added a normal map here and there. Texturing continues!
And a shot of the same room from the game engine (a few missing textures):
And a shot of the same room from the game engine (a few missing textures):
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